In the interview: In general, I want new players to not feel pressured and to be able to approach the game at their own pace. I'm not trying to force any particular style of Elden Ring Runes play or specific route as I want them to feel that freedom. While we provide games that have an intense level of challenge We design games in a way that is satisfying to conquer. However, I don't want novice players to be worried or stressed about the difficulty too much.
The players have been discussing whether the Souls games should come with difficulty settings for a long time and, while the gaming industry has been trending towards making games more accessible in a variety different ways FromSoftware is lagging behind. Although it's not certain how extensive the suite features of Elden Rings accessibility and customization options will include however, it seems like the open-world…